I was always annoyed in Gothic that skeletons do not move their jaws when they speak (However, this is logical, but still I am for the visual effect)
No frills, two skeletal heads (Initially, both are taken from G1, they are different there). Both have a cut in the mouth and animations for talking, chewing, and an open mouth after death.
Inside the archive there are sources and compiles (MMB)
Skel Heads (Morphs)
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28.01.2021
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